DX11 SET OBJECT ANGLE

Sets the rotation angles (in degrees) of the given object.

  Syntax
DX11 SET OBJECT ANGLE object, x, y, z
  Parameters
object
Dword
The object to set the new rotation angles of.
x
Float
The new X angle of the specified object.
y
Float
The new Y angle of the specified object.
z
Float
The new Z angle of the specified object.

  Returns

This function does not return a value.

  See also

OBJECT Functions Menu
DX11 Function Categories